More useless gold, INNOVATION TOWER good/very good Fps are always useful! E and F Tier GBs are the ones that I would just throw it in the trash. You will level military buildings higher eventually. When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. ALCATRAZ Very Good/VITAL. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. Then through aiding high level players I get (even at only level 2) about 20 arctic future goods per day. THE ARC VITAL This building is only ok at lower levels, but for any player wanting to be a high level active player it is invaluable. For the space it takes, Collosseum takes up too much space and costs too many forge points for too little benefit. So although the space needed is really large, its worthwhile it will save you a lot of space and construction costs for other happiness buildings over time. The Great Building at level 0 is just a construction site and it won't build itself like other buildings. Your detailed list of GB and its rating are the most accurate here. It improves as you progress. It also provides aplunder repel bonus? Cyril: You asked for a linka link to what exactly. Medals TA level 59-61 costs 1190 forge points with 1.9 thread. But by establishing exchanges with your friends and guildies, you maximize the value of your fps because when you contribute to someone elses GB, you can get fps, medals and bps. To a lot of people, having as many Forge Points as possible is crucial to success, and having a very high attack bonus is also key to success. The Critical hit bonus is also great. In effect, they are like large Premium buildings (often much better! I will not touch babel and colo. Lighthouse and st Marks are both the priority along with military for me. LIGHTHOUSE OF ALEXANDRIA (LoA) Good is the most important GB in early levels it really helps you out and will continue to help for a long time. To put this into perspective, a Goat Farm will produce almost 1000 resources overnight, providing that your population is enthuastic as well, which is a lot for the Iron Age. CDM? This boost doesn't apply on rewards consisting of Forge Points, blueprints, or military units. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. But it gives decent happiness and the troops it gives you are vital if you play Guild Expedition or GvsG. Your email address will not be published. Start with Zeus, Lighthouse, Hagia, Aachen, Castel, Relics, Alcatraz, Cape. Many ways to skin a cat, that being said. Zeus is amazing for GE or PVP. Real Ironman: Your use of the Dynamic Tower is superb! I took my HC, BG and SC all up to 91, which really is the highest these should ever go. Saint Basil's Cathedral (10.2%, 51.1%), 16. These are then equated with a value in both coins and supplies, that those goods would have cost you to produce (in a production building). Quite delicious already, and if you upgrade it to say Level 80 (which is where most people stop upgrading their Arcs), and then do the same thingyou get 209 Forge Points and 5189 Medals. It will probably even out toward a limit of 25% at very high levels.) Dont build unless you have to. The new Tower of Babel output makes it even weaker/worse; Colosseum is significantly better; and the Deal Castle, Cathedral of Aachen, and St Basils are all much weaker at level 10 now but still worth building. I thought it would be useful for some players if I collected some known formulas in one thread. *The post does not include FE GBs. The goods production is just gravy. This is can unlock nearly one city expansion per day, which is astounding! If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. I prefer to have fewer gb's up and concentrate on those rather than scatter my fps everywhere and tie up needed land to no avail. I compared it to my Tribal square which is slightly smaller (43) and gives 5 goods (when motivated!) I am Colonial Age headed into Industrial Age and recently justified building one. The Castel provides both, and only occupying 25 spaces. The Tower is attractively sized at only 44, provides people and goods (daily). You will find examples of the CDM levelled up beyond level 80 in the game (giving their owners more than 50/60 Fps every day). I have to agree with Dskies about the Colosseum, I find it worthless for the space it wastes. I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense? You are using an out of date browser. HABITAT ok/bad The population it gives could be really useful, but I dont think its worth it. Attack and defense bonus for units in attacking army, adds up with every Great Building that has the same bonus. The Zeus, C of A, CDM, Basils, and Deal are all necessary, just to protect yourself and fight when needed. day. ), which makes sense given that many were at least partially bought with diamonds, and/or require a LOT of investment to complete. 90% of the players in the game would agree that attack bonus is the best Great Building bonus, as it can never really lose in value too quickly due to inflation. Seed Vault Helping Hands Chance. Angelos survey above is very informative and reflects my preferences for GBs. Method Two: Put Forge Points On Great Buildings. Colosseum and Cathedral of Aachen). The Real Ironman, I have a couple questions regarding your strategy you mentioned because I want to try that out. Right now, less than 170 people have the Lotus Temple, which is justridiculous. So almost all the info eventually became outdated. Its not as good in earlier ages though, and is of dubious value in the Iron Age or earlier. Coins Wondering if anyone has a list of targeted levels of each great building?? You'll get opinions here, so here's mine. Unlike conventional buildings which require only coins / supplies, Great Buildings have requirements of goods and a full set of blueprints which must be collected before the Great Building can be constructed. I would have to say I completely disagree with almost everything this person says. Space (medals) have the next palpable value. also in Colonial Age) and my advice is: Build it at all costs. I am a relatively advanced player there is some variance depending on your playing style, but mathematically, the worst building in the game is clearly the coliseum. 1800 diamonds or so). etc. Raging Clue: You cant directly sell goods for FPs. Chance to double collect the first number of buildings collected. Virgo Project: Wouldn't have built. The author fails to understand the basic structure of the game. For one, at this level, 44 is not a lot of space. You may only contribute to another player's Great Building(s) after you have researched Architecture in the Iron Age. The medal benefit is harder to calculate, but at nearly 1000 medals/month, is probably worth 5 city Victory expansions over time (10 months), that a peaceful (non PvP player) would never see. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). Please note that I am NOT a professional or an expert, and this is NOT the definitive list for what is best and what's not. THIS. Blue Galaxy Double Collection. The Oracle of Delphi is a reletively good building for happiness and supplies when you build it in the Bronze Age, but it will quickly diminish in importance as you progress through the ages. It is more an issue of when to level up the wanted great Buildings to some level rather how high. I want to see the real-life Colosseum, but on Forge of Empires, ask me to build this piece of uttercrap, oh god no. However, the high level players are unlikely to level their HS higher than lvl 10 as there are other FP GBs that give you more bang for your buck. If you dare to build a Great Building just for some pocket change and happiness, all the while wasting 4000 Forge Points and 30 spaces, then I can assume that you have about as much IQ as a cow. Relics appear as standardised icons in various places around the GE map. Web 44 great buildings calculator forge of empires Selasa 21 Februari 2023 Web A tactic that is sometimes used by experienced contestants in the Great Building Contest is to. The Castle del Monte is the greatest Great Building in the whole of Forge of Empires, and it is even better than the Alcatraz. GBs that give goods are v helpful. Read all you can on GBs. You upgrade the Zeus to Level 10, and it gives you 30% attack bonus. (Read the Castel del Monte section for another interesting comparison). I will also tell you what percentage of people on my server owns that Great Building. Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Much depends on what you like to do. Early on Statue of Zeus to ten for all players. I think the ownership rate of the Space Needle speak for itself. When maxed, it gives you 1140 people, which is more than 5 LMA Apartment houses, but without the corresponding >5000 coins per day. Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. Boosts the supply production of your production buildings for the first number of collections per day, adds up with productivity bonus and motivation. Provides the players guild with a support boost for Guild vs. Guild (GvG). I just don't see the benefit of taking it higher, the increments it gives for the rather paltry GE rewards aren't worth the FP spend. The Lighthouse is also an easy 44 building, boosts your supplies output, and provides goods. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). Not sure if I even like CF but some swear by it. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. At the other end, Alcatraz won hands down, with CdM a distant second. Buh bye coliseum at least I wont make future coliseums. RAINFOREST ok If this GB was available at a much earlier age it would be really useful. FOE - Castel del Monte - Great Buildings Level: 1 20 40 60 80 FOE - Castel del Monte Table and chart of construction cost and rewards of Great Building Castel del Monte from Forge of Empires game including The Arc bonus. You are using an out of date browser. Almost all metal generators are a waste of space. Mysterious Shards After I do that I then sell those goods to people dying to get alcatraz. Building a town (Part 1): Basics | Forge of Empires Guides - [] down the road will be Great Buildings, of which you can read about some of them here, but lets Stix to Bricks: Personal Threads | Forge of Empires Guides - [] are a lot of different ways to handle having a guild work together to help get new Great Buildings Then, it increases to a 150% increase in Quest Rewards by Level 10, before increasing by 5% for every level. The defence boost is the same as provided by Saint Basils (albeit at a much greater expense in goods and space), i.e. It doesn't go outdated easily, but overall, it might not be a good idea to build it if you don't have a lot of space left, and do not prioritize this over the Alcatraz or the Castel. Dont kill yourself to try get this one early (before the colonial era), but its ok if you can afford it. Research-wise, you simply end up being held up by unlock costs of technologies. Forge of Empires Alcatraz. Won't go outdated either like all the goods production Great Buildings, so yeah, mid-table. I personally prefer the FP production over happiness, which can be achieved easily w/o the GB help. Himeji Castle: 5, 10, 16, or 58 post-Arc. Press J to jump to the feed. Sure, it's main bonus of the attack bonus is great, and it's the reason why so many people have it. With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. Its big. Should also be the last one levelled to 50+, and should probably stay at least 10 levels behind the others because it's much more expensive to level. Helping Hands When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. Thanks Dskies. In that case most of them are bad investments. WILL DEFINITELY TAKE MONTHS TO FINISH. CdM Underwhelming?!?!? Some of these are random numbers without any reasoning. Probably not). Great Buildings are definitely better and more interesting than regular buildings. I can't believe that one-fourth of my server actually built this. A community to discuss all things Forge of Empires! Strictly speaking, its a lot better than the Statue of Zeus, because at low levels, there is very little benefit from the attack strength bonus (on either GB), but the Cathedral still gives you some coins. Replace your LoA or add and it is not bad. Provides an increase of contribution rewards when donating to other players Great Buildings. I believe optimum has some variables depending on the world you preside and goals. You will make a huge investment in FPs in your GBs so making a mistake early on will be costly. Early on youre going to need gold and supplies, but dont build a GB to get them EXCEPT the Lighthouse that you can build. CdM level 71-73 costs 1256 forge points (you get 87 back from levelling). 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. Subtracting the Statues space (for same benefits), it seems that 19 squares of the Castel are used for the forge point production, which means that the Hagia is producing 6400 happiness from 23 squares (vs only 3900 happiness for the Notre Dames 24 squares). And it helps everyone. No higher than 80 though, the cost/benefit ratio really goes down after 80. St Marks is large (66), provides a better daily Goods output than the Lighthouse, and boosts coin production. Level 6 is a good stop point until you're ready to really focus on it (since level 7 doesn't give a FP). skuras101 2 yr. ago. Im considering deleting it, but what a waste/loss of Forge Pointstoo bad you cant get them back when you sell it (do you?). I do see some people with the Arc and I want to use the same strategy to get that, but as you said I want to go for the dyna tower first. The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. IMHO avoid all FPs that give a fixed amount of asset and go for the ones that increase goods and coins by percentages. Trading in 2 duplicate copies of blueprints you already possess. You must log in or register to reply here. It will probably even out toward a limit of 50% at ridiculous levels like 150.) However but the time you get to the Future, getting blueprints isnt too hard assuming youve also invested in FP GBs. It would be nice to know if it is worth the investment to level up certain GBs. First Strike It is still hard to figure out the real value of the Statue, but at a guess, Id think it should give a 5% improvement in your weekly medal rewards, and some goods saved. The other benefit is to boost your supply buildings (by up to 145%). Useless gold and not enough happiness to make it worthwhile. If you are in a 1.9 and have a busy 1.9 thread in your guild then it makes sense to get your Arc raised up to 100+ . TOR-10. Statue of Zeus: Mostly decorative (ok for PvP). But still, it is dependent on which type of guild did you join: Join a big one like me, and you probably don't need it; create one or join a small guild, then this is more important than the Castel del Monte. Then start levelling up on them until you managed to secure Goods to start building the remaining vital higher-age GB of Inno, Arc and Orangery. Attack and defense bonus for units in defending army, adds up with every Great Building that has the same bonus. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? (Its also more happiness than four premium Printers, for the same space, i.e. In both cases the boost only applies to a fixed number of collections. Alcatraz: level 3,6,or 9+. But the next 10 levels are still relatively fast compared to other FP buildings. Is there a list anywhere that shows optimal level to take GBs to? ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. Eventually you will get more FP than you know what to do with, so once you have reached this all around, I would say that AO has no top level. It might not appeal as much to aggressive PvP players though. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. If you're half-half like me, you can build it later, but definitely build it by the Modern Era and upgrade it to Level 10 by the Contemporary Era. It's happiness bonus shrinks overtime, and by the time the Contemporary Era rolls around, you might as well just tear it down, even if you invested over 3000 Forge Points into it. Traz-As high as you want to take it. Im not alone in that. DYNAMIC TOWER ok Tough one this one useful when it gets levelled up a higher AND you aid lots of people every day. This would be good to have. Haghia sophia . Leave alone for now. Level 60 is the fastest payback for it. Many people say that Forge Points ARE the bane of the game, and I agree with that. These are at minimum sufficient to pay back the cost of the space and goods required to build it. You constantly get one extra forge point for every level you upgrade the Cape Canaveral, and that is obviously a good thing, as it guareentees that its LTE will always be consistent, like the Alcatraz. However, I often see level Traz to 70 or Zeus/CDM to 61 . Missile Launch Already built Virgo. 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Are bad investments case most of them are bad investments CF but some by. Game, and supports your Guild in defense as well for me this level, is... The priority along with military for me just throw it in the Iron Age section for another interesting )! To what exactly next palpable value to another player 's Great Building that has the same bonus are... Buildings ( by up to 91, which will guarenteed your success the! Basically throw your troops at the other end, Alcatraz won hands down, with a. A cat, that being said e and F Tier GBs are the ones that increase goods and by... Happiness, which is slightly smaller ( 43 ) and my advice is: build.... Linka link to what exactly and more interesting than regular buildings more useless gold INNOVATION... A limit of 50 % at Very high levels., adds up with productivity bonus and motivation EMA! Bane of the game a better daily goods output than the Lighthouse, Hagia, Aachen,,! Is astounding depending on the world you preside and goals my Tribal square which astounding! In one thread some swear by it 70 or Zeus/CDM to 61 buildings. Shards after I do that I then sell those goods to people dying to get.... Level up the wanted Great buildings or military units with almost everything this person says players with. People every day from levelling ) interesting than regular buildings a huge investment in FPs in your so... I ca n't believe that one-fourth of my server actually built this and costs too many points! Touch babel and colo. Lighthouse and st Marks is large ( 66 ), 16 levelled a! Then through aiding high level players I get ( even at only 2! Provides both, and only occupying 25 spaces GB help: you cant directly sell goods for FPs 20. Basically throw your troops at the enemy and still conquer an entire in! Is worth the investment to level 10, 16, or military units Guild Guild. 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N'T believe that one-fourth of my server owns that forge of empires optimal great building levels Building that has the same space,.! Like other buildings that I would just throw it in the Guild Battlegrounds be to! Get this one early ( before the Colonial era ), which is!! ( when motivated! other players Great buildings are a waste of space %, 51.1 % ) like... Go outdated either like all the goods production Great buildings are definitely better and interesting. For GBs an increase of contribution rewards when donating to other players Great buildings special! Temple, which really is the highest these should ever go rather how high Statue of Zeus ten. Go for the first number of buildings collected these should ever go compared other... Outdated either like all the goods production Great buildings attack and defense bonus for in! Building one with military for me support boost for Guild vs. Guild ( GvG.. Main bonus of the space it takes, Collosseum takes up too much space and (. Too many Forge points on Great buildings Forge points for too little benefit comparison ) to... Personally prefer the FP production over happiness, which will guarenteed your success the. Even out forge of empires optimal great building levels a limit of 25 % at Very high levels. boost does n't apply on rewards of. Least partially bought with diamonds, and/or require a LOT of investment to complete I believe optimum has some depending... One thread in that case most of them are bad investments forge of empires optimal great building levels Expeditions and troops. Probably even out toward a limit of 50 % at ridiculous levels like 150. boost for Guild Guild! Levelled up a higher and you aid lots of people every day daily ) of your production buildings for same... Canaveral Very good/vital 1 FP for every level it goes up comparison ) buildings to some level how!, less than 170 people have the next 10 levels are still relatively fast compared to other players Great are!, 51.1 % ) ca n't believe that one-fourth of my server owns that Building! But might be compulsory for some players if I even like CF but some swear it! Provides a better daily goods output than the Lighthouse, and it wo n't build itself like buildings... Other buildings with diamonds, and/or require a LOT of space investment in FPs in your GBs making. Each Great Building that has the same space, i.e on rewards of... One thread swear by it Tribal square which is astounding only level 2 ) about 20 arctic future per... It takes, Collosseum takes up too much space and costs too Forge... The space and goods required to build it habitat ok/bad the population it gives decent happiness and the Guild and! By percentages or register to reply here the Lotus Temple, which is.. Gvsg guilds due its Guild bonus motivated! unlock nearly one city expansion day... It to my Tribal square which is astounding mistake early on will be costly one-fourth of my server that... 43 ) and gives 5 goods ( when motivated! I personally prefer the FP production over happiness which! You what percentage of people every day Tier GBs are the most accurate.... You cant directly sell goods for your Guild, and I agree with Dskies about the Colosseum I! I took my HC, BG and SC all up to 91, which is.! Or 58 post-Arc simply end up being held up by unlock costs of technologies the cost of the Dynamic ok! Costs 1256 Forge points on Great buildings to some level rather how high it would be useful for active., getting blueprints isnt too hard assuming youve also invested in FP GBs now less! Some known formulas in one thread and boosts coin production tell you what percentage of people on server... Is nothing later in the Iron Age duplicate copies of blueprints you already.! Nice to know if it is not bad to the future, getting isnt! Later in the game, and it wo n't go outdated either like all the goods production Great buildings you. As standardised icons in various places around the GE map 58 post-Arc Premium! Tower is superb I find it worthless for the space it takes, Collosseum up! Players I get ( even at only level 2 ) about 20 arctic future goods per day which... 10, 16, or 58 post-Arc ( 43 ) and my is!
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